Forensic Science Institute

Tag: digital forensics

Research: Investigating the XBOX 360 with Kinect: Implications for Digital Forensics

The Microsoft Xbox 360 with Kinect is the latest online gaming device on the market. The addition of the Kinect gives the Xbox 360 the ability to control games without using a controller, to record voices and to snap digital images of the users. The Xbox 360 is recognized as a popular entertainment and educational device, as well as a platform that can be used by online predators to victimize children or store evidence of criminal activity. Because the Xbox 360 can be used in criminal activity, it is vital that digital forensics examiners be able to recover items of evidentiary value. While some research has been conducted on forensic examination of the Xbox 360, no studies have addressed the evidence left on the Xbox 360 with Kinect. This study examines the evidentiary artifacts left by users on the Xbox 360 with Kinect and the implications for digital forensics examiners.

Posted on April 16, 2019 by Dr. Mark McCoy

Research: Learning Strategies of Digital Forensics Examiners and Students Studying Digital Forensics

Digital Forensics, also known as Computer Forensics, is the investigation of any digital media in order to find evidence.  This media can include computer hard drives, flash drives, cell phones, etc…  This discipline is relatively new compared to the other forensic disciplines, and is evolving at an exponential rate to keep up with changing technology.  Digital forensics investigators often come from different backgrounds.  Some have computer science backgrounds and are trained to be investigators while others come from the investigator side and are trained in computer forensics.  Some examiners do not have a background in either area, but are being trained in both.  There have been many studies concerning the learning strategies of adults.  However, no studies have been done to find a common learning strategy among this group.  This study determined the predominant learning strategy of a convenience sample of this diverse group to be Problem Solvers using the Assessing The Learning Strategies of AdultS (ATLAS) tool.  This allows educators in this field to have a better understanding of how these students learn, and make the process more meaningful.  Also, the educators of the on-going training in digital forensics will be more successful in presenting new material to experienced investigators already in the field.

Posted on April 16, 2019 by Dr. Mark McCoy

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