by: Fatima Ramirez
Take a moment to think: When was the first time you saw a Dance Dance Revolution Machine? At the mall? At your local arcade? Somewhere in a movie? Maybe you know someone that owned the game, or you had a similar one called the “Power Pad” for your Nintendo Entertainment System. What if I told you that plastic mat or that bulky electronic dance floor will impact the future of technology and fitness?
Flash forward to the future when you heard squeals of excitement as you or a loved one tears open that holiday wrapping paper to reveal a white box labeled “Nintendo Wii”. You can probably say the same thing about the XBOX Kinect or any other gaming system in the present day. Did you noticed that more companies are incorporating movement within their systems? In this article we will go over the Pros and Cons of today’s technology and how it will impact exercise.
EXERGAMING – WHAT IS IT?
So, what is this kind of exercise? The Home Fit Freak (2020) states that “Exergaming is what you get when you cross exercise with video gaming (exergaming is sometimes also called ‘gamercising’). Exergames are video games, usually played on consoles like Nintendo, Xbox and PlayStation, in which the aim is to move your body (exergames are also known as ‘active-play video games’). In fact, you can’t progress or win the game without being physically active.” Basically, when you are working out with any kind of fitness related activity on the screen, you won’t be able to progress much unless you put effort into it.
EXAMPLES OF SYSTEMS + GAMES
- NINTENDO Wii/Wii U: Wii Fit + Wii Fit Plus Franchise, Zumba Fitness, EA Sports Active, Wii Sports, Just Dance Franchise (All/Some games utilizes Wii Remotes, Nunchucks, and/or Fitness Board)
- XBOX 360/One: KINECT Games such as Sports and Adventure, Just Dance, UCF Personal
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